Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Surf\AmmoExplosion_Big.epl",false
visualradius=50

SoundScript="LuaScripts/Sound/explosions/bomb/ground_large.cfg"
SoundStrength=1.0

duration=10.33
range=0,1
loop=false



destroy_pause=0.1
